*R.E.P.O.* has taken the horror gaming scene by storm in 2025, captivating streamers and players alike with its diverse array of monsters, each requiring unique strategies to overcome. Below is a comprehensive guide to all the monsters you'll encounter in *R.E.P.O.* and the best ways to handle them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but poses minimal threat, dealing very little damage. It's an easy target as it doesn't retaliate, making it simple to eliminate.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator remains harmless unless provoked. For those looking to earn some easy cash, lure it to the extraction zone and crush it with the piston.
Bang
Threat Level: Medium
True to its name, the Bang is an explosive enemy that rushes towards you upon detection or attack, detonating on impact. To neutralize it, pick it up and throw it into water, lava, or acid. Cleverly, you can also use Bangs to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream itself is harmless, it can lead to secondary damage. Fortunately, Bowties are slow and vulnerable when screaming, making them easy targets for a stealthy approach.
Chef
Threat Level: Medium
The Chef's attacks are predictable; it jumps and slashes with knives. Dodge its attack to make it stumble, providing a window for your counterattack.
Clown
Threat Level: High
The Clown is a formidable foe, using a height-adjusting laser beam and a charging melee attack. Its vulnerability comes post-laser attack when it's momentarily stunned, offering a chance to strike or flee.
Gnome
Threat Level: Low
Gnomes move in groups, focusing on destroying your loot rather than attacking you directly. They're fragile and can be killed by slamming them against a wall or floor.
Headman
Threat Level: Low
The Headman, a floating head, is generally non-aggressive unless provoked by light. Avoid shining lights on it to keep it at bay.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of black smoke, can stun you and cause you to drop your items, potentially dragging you towards other threats. Its elusive nature makes it hard to kill, so hiding is often the best strategy.
Huntsman
Threat Level: Medium
The blind Huntsman reacts to sound, firing a deadly shotgun. It follows a set patrol route, making it easier to avoid than to confront.
Mentalist
Threat Level: Medium
The Mentalist, an alien-like entity, uses an anti-gravity field to levitate and then slam objects down. It can teleport, but it's susceptible to melee attacks and can be rescued from its field by other players.
Reaper
Threat Level: Medium
The Reaper, though strong, is slow and deaf, making it easy to avoid. Use ranged weapons to take it down safely.
Robe
Threat Level: High
Robe is fast and aggressive, entering a frenzy when looked at directly. Its high HP makes it a poor choice for combat; instead, avoid eye contact and hide until it leaves.
Rugrat
Threat Level: Low
Rugrat scavenges for items to throw at players but will flee if empty-handed. It's best to steer clear, as it requires multiple people to lift and smash it to kill.
Spewer
Threat Level: Medium
The Spewer chases players, vomiting to cause damage. Grab and shake it to make it retreat, and use its vomit to damage other enemies.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily dispatched with a single hit due to its low HP.
Trudge
Threat Level: High
Trudge is deadly but slow, pulling players in for a devastating mace attack. Hiding is the best strategy, as killing it is resource-intensive.
Upscream
Threat Level: Medium
Upscreams travel in groups, capable of grabbing and throwing players. They're vulnerable to most attacks, but a tranq gun can stun them, allowing you to slam them into a wall or floor.
This guide covers all the monsters in *R.E.P.O.* and how to effectively deal with them. For more tips and detailed information on the game, be sure to check out The Escapist.