A shocking discovery on Reddit reveals a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) results in several heroes exhibiting significantly reduced movement speed and damage output! This effectively transforms Marvel Rivals, already a demanding game on PC hardware, into a pay-to-win experience, where the "payment" is upgrading your PC components.
This is clearly a bug, not an intended game mechanic. However, a swift fix is unlikely. The root cause appears to be related to the Delta Time parameter – a crucial element in game design that ensures consistent gameplay regardless of frame rate. Addressing this complex issue will undoubtedly require considerable development time.
Currently, the following heroes are confirmed to be affected:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters experience slower movement, reduced jump height, and diminished damage. Other heroes may also be impacted, though this remains unconfirmed. For now, players are advised to prioritize improving their FPS, even if it means compromising graphical settings.