If you're a fan of Marvel Snap, you might already know Thaddeus "Thunderbolt" Ross, the latest addition to the game, portrayed by Harrison Ford in Captain America: Brave New World. Given his star-studded origin, you'd expect him to shake things up in the meta, and indeed, he does—but within specific contexts. Let’s dive into what makes him tick.
How Thaddeus Thunderbolt Ross Works in Marvel Snap
Thunderbolt Ross is a 2-cost, 2-power card with an intriguing ability: When your opponent ends a turn with unspent Energy, draw a card with 10 or more Power. While this mechanic has been seen before with Red Hulk and High Evolutionary cards, it remains potent in Marvel Snap. Drawing cards is game-changing, especially when paired with a cost threshold like 10 power. However, Thunderbolt Ross' limitation to only draw specific high-powered cards significantly narrows his utility.
Currently, the cards that qualify under the 10+ Power threshold include:
- Attuma
- Black Cat
- Crossbones
- Cull Obsidian
- Typhoid Mary
- Aero
- Heimdall
- Helicarrier
- Red Hulk
- Sasquatch
- She-Hulk
- Skaar
- Thanos (if generated)
- Orka
- Emperor Hulkling
- Hulk
- Magneto
- Death
- Red Skull
- Agatha Harkness (if generated)
- Giganto
- Destroyer
- The Infinaut
Most decks won’t have more than one or two of these cards. Still, if your deck contains multiple qualifying cards, Thunderbolt Ross becomes a strategic inclusion. Deck thinning via card draw is always valuable, particularly when you’re aiming for specific high-cost cards.
Counters and Matchups
While Thunderbolt Ross is a strong card in theory, his effectiveness is somewhat mitigated by direct counters like Red Guardian. Players who manage their Energy efficiently can avoid triggering his ability altogether, rendering him less impactful.
Best Decks for Thaddeus Thunderbolt Ross
Thunderbolt Ross fits seamlessly into Surtur decks, where his ability synergizes well with high-power cards. Here’s an example decklist:
Surtur Deck
- Zabu
- Hydra Bob
- Thaddeus Thunderbolt Ross
- Armor
- Cosmo
- Juggernaut
- Surtur
- Ares
- Attuma
- Crossbones
- Cull Obsidian
- Skaar
Note: You can swap Hydra Bob for Iceman, Nico Minoru, or Spider-Ham. Cull Obsidian can also be replaced with Aero.
The strategy revolves around playing Surtur on Turn 3 and following up with 10-power cards to maximize his potential. Cards like Juggernaut and Cosmo act as late-game counters, while Armor prevents devastating board wipes. Thunderbolt Ross shines here because drawing a high-cost card like Skaar can seal the victory.
Another viable option is pairing Thunderbolt Ross with Hela, offering a discard-and-revive strategy:
Hela Deck
- Black Knight
- Blade
- Thaddeus Thunderbolt Ross
- Lady Sif
- Ghost Rider
- War Machine
- Hell Cow
- Black Cat
- Aero
- Hela
- The Infinaut
- Death
Optional swaps: Replace War Machine with Ares or Swordmaster for additional discard synergy.
Here, the goal is to discard high-power cards like Black Cat, Aero, The Infinaut, and Death to revive them with Hela on the final turn. Thunderbolt Ross supports this plan by helping you draw those crucial high-cost cards earlier in the game.
Is Thunderbolt Ross Worth the Effort?
Unless you’re heavily invested in Surtur or Ares-focused decks, Thunderbolt Ross might not be worth the investment right now. His value hinges on the presence of multiple 10-power cards in your deck, which limits his appeal. Additionally, given the current dominance of Wiccan decks, opponents often burn through their Energy each turn, reducing Thunderbolt Ross' impact.
In summary, while Thunderbolt Ross holds promise, his utility is conditional. Keep an eye on future updates to see if his role expands as more high-cost cards enter the game.