Home News Cyberpunk 2: No Third-Person View, Unveils "Most Realistic" Crowd System

Cyberpunk 2: No Third-Person View, Unveils "Most Realistic" Crowd System

by Owen Apr 08,2025

CD Projekt RED is intensifying efforts on the much-awaited sequel to Cyberpunk 2077, as recent job postings shed light on exciting developments. A significant detail is that the sequel, codenamed Project Orion, will maintain a first-person perspective, dashing hopes of some fans who were eager for a third-person view.

Cyberpunk 2077Image: steamcommunity.com

A job listing for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in the job description strongly suggests that CD Projekt RED is committed to keeping the game in first-person.

Another intriguing aspect comes from the vacancy for an Encounter Designer, which hints at the implementation of what the team describes as the "most realistic crowd system ever seen in games." This system aims to dynamically react to player actions, fostering immersive environments where NPCs engage naturally with their surroundings. The role requires collaboration with multiple teams to create complex scenarios that offer various solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.

Moreover, one of the job listings indicates that multiplayer functionality is on the table for the sequel, though it's still in the early stages of development.

Project Orion is set to be developed on Unreal Engine 5, promising state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed voicing some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand from Cyberpunk 2077.

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