Google is taking significant steps to expand the reach of Google Play Games on PC, aiming to bridge the gap between mobile and desktop gaming. One of the major changes is the default inclusion of Android games on PC, reversing the previous opt-in requirement for developers. This shift will significantly broaden the game catalog available on the platform, as developers will now have to opt out if they don't want their games available on PC.
Google's initiative to blur the lines between mobile and desktop gaming is evident with over 50 native PC games currently accessible on Google Play Games. The company plans to open up the platform to all PC developers later this year, enhancing the gaming ecosystem. To help users identify games that perform well on PC, Google is introducing playability badges. An 'optimized' badge signifies that a game meets Google's highest quality standards for an exceptional PC experience. Games with a 'playable' badge meet the minimum requirements, whereas 'untested' games will not appear in regular searches and must be sought out directly. This system is reminiscent of Steam's compatibility badges for the Steam Deck, and if Google succeeds in bringing most of its Android games to PC, it could pose a significant challenge to Steam's dominance.
On the other side of the spectrum, Google Play Games is also bringing well-known PC titles to Android devices. Games like Dredge are already available, with TABS Mobile and Disco Elysium set to follow later this year. These PC-to-mobile ports are being optimized specifically for touchscreen use, enhancing the mobile gaming experience.
If Google manages to streamline this cross-platform functionality, it could revolutionize gaming, allowing players to purchase a game once and enjoy it seamlessly on both their phone and PC. For more details on Google's gaming plans, check out their official blog post.
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