The free-to-play 3v3 shooter, Spectre Divide, is shutting down just six months after its September 2024 launch, and weeks after its arrival on PS5 and Xbox Series X|S. Its developer, Mountaintop Studios, is also closing its doors.
Mountaintop CEO Nate Mitchell confirmed the news in a social media statement. He explained that the Season 1 launch fell short of the success needed to sustain the game and the studio. While the game initially attracted around 400,000 players in its first week, with a peak concurrent player count of approximately 10,000 across all platforms, sustained player engagement and revenue were insufficient to cover ongoing costs. Despite exploring options like securing a publisher, additional investment, or acquisition, Mountaintop was unable to secure the necessary funding. Mitchell acknowledged the current challenging climate within the gaming industry.
Spectre Divide Combat
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The statement continued, highlighting that despite stretching their remaining capital, they ultimately ran out of funding to support the game. Spectre Divide will be taken offline within the next 30 days. Players will receive refunds for any money spent since the Season 1 launch.
This announcement contradicts October 2024 reports assuring players that Spectre Divide was not facing closure. At that time, Mitchell stated that Mountaintop had sufficient funds to support the game long-term.
IGN’s August 2024 preview praised *Spectre Divide*'s tactical 3v3 gameplay and innovative Duality system, which allowed players to control two characters simultaneously. However, the game's swift shutdown follows a trend of struggling live-service titles, including the recent failures of Rocksteady's *Suicide Squad: Kill the Justice League* and Sony's *Concord*.