Grand Mountain Adventure 2, the sequel to Toppluva's acclaimed snowsports simulator, has captured the attention of our App Army, a community of mobile gaming enthusiasts with a particular fondness for adrenaline-pumping virtual sports. We've gathered their insights to give you a detailed look at this thrilling skiing and snowboarding experience.
Oskana Ryan initially found the game challenging due to its controls, describing her early experiences as frustrating with frequent crashes and unintended circular movements. However, once she mastered the controls, she enjoyed the game's extensive challenges and the variety of snowboarding and skiing options. She noted the game's high-quality graphics and appreciated the depth it offered beyond typical downhill racing games.
Jason Rosner praised the sequel for its seamless continuation of the series' outdoor adventure, emphasizing its accessibility for newcomers to winter sports. He was thrilled by the ability to emulate professional skiers and snowboarders, executing impressive tricks in vibrant gear. Jason highlighted the relaxed atmosphere of the game, which encourages players to progress at their own pace, and commended the game's intuitive controls, which allowed him to quickly perform complex maneuvers. He was particularly impressed by the detailed environments and the day-to-night transitions.
Robert Maines described Grand Mountain Adventure 2 as more arcade-like than a hardcore simulation, appreciating its top-down view and the ease of navigating through various mountain courses. He found the game visually appealing and praised the responsive touch controls, which made performing jumps and speeding down slopes straightforward. While he had minor issues with readability, he recommended the game for its engaging gameplay and sound effects.
Bruno Ramalho, a real-life skier, was impressed by the breadth of free content available in the game. He enjoyed the open-world aspect, allowing for skiing, snowboarding, and even paragliding across the mountain. Bruno appreciated the exploration aspect, where players can unlock more lifts and challenges to reach the mountain's summit, and eventually travel to other mountains after purchasing the full game. He praised the game's graphics and realistic sound effects, and highlighted the diverse mini-games and challenges.
Swapnil Jadhav admired the game's beautiful graphics but suggested that more detailed interactive tutorials would be beneficial for casual gamers. He noted that the complexity of the controls could deter those new to simulation games and suggested a simpler control scheme for casual play.
Brian Wigington, a fan of the original game, found the sequel reminiscent of a Colorado ski resort experience, complete with ski lifts and other skiers. He enjoyed the freedom to explore both on and off the designated paths, and was impressed by the detailed graphics and sound effects. After a short adjustment period, he found the controls responsive and looked forward to spending more time in the game.
Mark Abukoff, not a skiing enthusiast but impressed by the simulation, had some initial struggles with the controls but appreciated the challenge of mastering them. He enjoyed the ski runs and the detailed scenery, recommending the demo to potential players.
Mike Lisagor, new to the series, was immediately struck by the game's graphics and attention to detail. He found the gameplay challenging but engaging, with a helpful map to guide progression. He appreciated the simple controls and the ability to collect more equipment as he progressed, drawing comparisons to Alto’s Odyssey but in an open-world setting.
What is the App Army? The App Army is a community of mobile gaming experts at Pocket Gamer. We frequently seek their opinions on the latest games and share their insights with our readers. To join the App Army, visit our Discord Channel or Facebook Group and request access by answering the three questions provided.