The long-awaited Siege Mode update for Warhammer 40,000: Space Marine 2 launched last week, bringing both excitement and frustration to the battle-hardened players. While fans are loving the new horde-style gameplay, persistent crashes and disconnections are putting a damper on the experience.
When the Warp Interrupts Your Glory
Siege Mode delivers Space Marine 2's brutal take on classic survival gameplay, pitting teams of three players against endless waves of Tyranid and Chaos enemies. The mode has proven wildly popular, driving player numbers up significantly on Steam. However, the victory celebrations have been cut short for many when connection issues strike during crucial late-wave moments.
The frustration reached a fever pitch yesterday, July 2, with player Justusowesme venting on the Space Marine subreddit: "Three bloody hours! Three hours of glorious combat with worthy battle-brothers, only for the machine spirits to abandon us at the final wave!" Their passionate rant about losing hard-earned rewards perfectly captures the community's mixed feelings about the otherwise excellent update.
Warhammer 40,000: Space Marine 2 Siege Mode Screenshots
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Developer Saber Interactive and publisher Focus Entertainment have already deployed Hotfix 8.1 across all platforms, squashing several critical bugs including the infamous wave 25 reward issue and various connection problems. While we're hopeful these fixes will be as effective as a plasma blast to a Tyranid swarm, only time will tell.
Looking to the future, Space Marine 2 has exciting updates on the horizon. After the balancing-focused Patch 9, players can look forward to Patch 10's chaotic new PvP mode, deadly Power Axe weapon, and the highly anticipated Techmarine class.
Warhammer 40,000: Space Marine 2 8.1 hotfix changes:
- Eliminated multiple crash scenarios
- Resolved numerous disconnection issues
- Fixed Siege Mode rewards beyond wave 25
- Adjusted Siege Mode map collision issues
- Corrected random enemy scaling in endless waves (now more predictable)
- Fixed difficulty scaling when joining mid-game
- Resolved color preset selection bug
- Various localization tweaks