Rocksteady Faces Further Layoffs Following Suicide Squad's Underperformance
Rocksteady Studios, renowned for the Batman: Arkham series, has experienced another wave of layoffs, following the disappointing performance of their latest title, Suicide Squad: Kill the Justice League. The game's mixed reception and subsequent decline in post-launch engagement led to significant financial repercussions.
The studio's troubles began earlier in 2024 when Suicide Squad's poor sales prompted Warner Bros. to report missed sales expectations. This resulted in a substantial reduction of Rocksteady's QA team in September, cutting the staff by approximately half.
Unfortunately, this was not an isolated incident. Recent reports indicate further layoffs impacting Rocksteady's programming and art departments as 2024 concluded. Several anonymous employees confirmed their dismissals to Eurogamer, highlighting the ongoing impact of the game's underperformance. Warner Bros. remains silent on these recent job cuts, mirroring their response to the September layoffs.
Ripple Effect Across WB Games
The consequences of Suicide Squad: Kill the Justice League's failure extend beyond Rocksteady. WB Games Montreal, the studio behind Batman: Arkham Origins and Gotham Knights, also announced layoffs in December, largely affecting QA personnel who contributed to Suicide Squad's post-launch content.
The final DLC, released December 10th, introduced Deathstroke as a playable character. While a final update is planned for later this month, the future of Rocksteady remains uncertain. The game's underperformance casts a shadow on the studio's impressive track record, leaving a significant impact in the form of substantial job losses.