In a fascinating revelation, Timon Smektala, the game director behind the Dying Light series, has shared an exciting secret about the first trailer for Dying Light: The Beast. Hidden within the trailer is a clue that points to the game's setting, specifically the vast and mysterious Castor Woods. This clue, embedded as barely noticeable text in the video, remains undiscovered by fans and could offer a glimpse into the local dialect, potentially serving as the key to unraveling the mystery.
Speculation abounds that the game's action is set somewhere in Europe, but the precise location continues to elude players. The debut trailer is rich with various signs, buildings, and environmental cues, yet the exact reference to Castor Woods remains elusive. Fans of the series will remember that previous Dying Light games drew inspiration from real-world locales; for instance, Harren in the original game was modeled after a blend of Istanbul, Mumbai, and Wrocław, while Villedor in the sequel incorporated architectural elements from Germany, Belgium, and Poland.
Dying Light: The Beast is scheduled for release this summer on PC, PlayStation, and Xbox platforms, though an exact launch date has not been revealed. As the series celebrates its tenth anniversary this year, Techland has organized special updates and events for fans, including a heartfelt commemorative video thanking them for their ongoing support.