Home News Jacksepticeye's Unannounced Soma Animated Show Falls Apart Unexpectedly

Jacksepticeye's Unannounced Soma Animated Show Falls Apart Unexpectedly

by Eric Apr 04,2025

YouTuber Jacksepticeye, whose real name is Seán William McLoughlin, recently shared his disappointment over the cancellation of a Soma animated show he had been working on for a year. In his video titled 'A Bad Month,' Jacksepticeye expressed his frustration and sadness about the project falling apart unexpectedly.

Soma, a critically acclaimed survival horror science fiction game developed by Frictional Games, was released in 2015. Jacksepticeye, a fan of the game, had been in discussions with the developers for a year to bring an animated adaptation to life. He was deeply passionate about the project, citing Soma as one of his top video games due to its compelling story.

Jacksepticeye was working on a Soma animated show. Photo by Jesse Grant/Getty Images for QTCinderella.

In the video, Jacksepticeye explained that he had planned to dedicate much of his year to the Soma animated show, which would have impacted his content creation schedule. He was excited to share this project with his fans and was ready to go into full production when it abruptly fell apart. An unnamed party decided to take the project in a "different direction," leaving Jacksepticeye "quite upset" and without specifics to share due to his emotional response to the situation.

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The cancellation has significantly disrupted Jacksepticeye's plans for 2025, leaving him uncertain about his priorities and next steps. He described the past month as tough, filled with numerous calls and a sense of frustration over having nothing to show for his efforts.

Following Soma, Frictional Games released two more Amnesia titles: Amnesia: Rebirth in 2020 and Amnesia: The Bunker in 2023. In July 2023, Frictional's creative director Thomas Grip mentioned the company's intention to shift focus from horror to explore other emotional qualities in their games. Grip emphasized the importance of immersive experiences and emotional engagement beyond just horror, indicating a broader approach to game development.

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