The Monster Hunter Wilds team recently unveiled a pre-release community update, addressing console specifications, weapon refinements, and more. This article summarizes key takeaways, including PC requirements and potential for a second open beta.
Lowered PC Minimum Specs & Console Performance Goals
Monster Hunter Wilds will launch with a patch optimizing performance for the PS5 Pro. A December 19th community update stream revealed console performance targets: PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K/30fps) and "Prioritize Framerate" (1080p/60fps) modes. Xbox Series S will run natively at 1080p/30fps. A rendering bug affecting the framerate mode has been addressed.
While PS5 Pro enhancements are confirmed for launch, specifics remain undisclosed.
For PC players, the team is actively working to reduce minimum system requirements, broadening accessibility. Details are forthcoming, and Capcom is exploring the possibility of releasing a PC benchmark tool.
Potential for a Second Open Beta Test
The possibility of a second open beta is under consideration, primarily to give players who missed the first opportunity a chance to experience the game. However, improvements discussed in the stream won't be included in this potential second beta, only the final release.
The stream also covered adjustments to hitstop and sound effects for enhanced impact, friendly fire mitigation, and weapon balancing, with specific attention paid to the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds is set for release on February 28th, 2025, for PC (Steam), PlayStation 5, and Xbox Series X|S.