In a recent interview, Hashino expressed his interest in developing a game set during the Sengoku period, suggesting it as a fitting setting for a new Japanese role-playing game that could be inspired by the Basara series. This idea showcases his ambition to explore diverse historical settings and themes within the genre.
Regarding Metaphor: ReFantazio, Hashino clarified that there are currently no solid plans to turn it into a series. However, he is committed to seeing the project through to its completion. Initially, the game was envisioned as the third major Japanese role-playing game series from the studio, following the footsteps of Persona and Shin Megami Tensei. Hashino's goal is for Metaphor: ReFantazio to become the studio's flagship project.
Despite earlier statements that no sequel is planned, the team is already focusing on their next project, which is unlikely to be a direct follow-up to Metaphor: ReFantazio. On another note, there have been discussions about an anime adaptation of the game. Metaphor: ReFantazio has marked a significant milestone for Atlus, becoming their most successful platform launch to date.
The game has achieved impressive concurrent user numbers, reaching a peak of 85,961 players. This surpasses the concurrent player counts of other notable titles from the studio, such as Persona 5 Royal, which reached 35,474 players, and Persona 3 Reload, which hit 45,002 players. Metaphor: ReFantazio is available across multiple platforms including PC, Xbox Series X|S, PlayStation 4, and PlayStation 5, broadening its accessibility to a wide audience.