Home News Path of Exile 2: Patch Notes 0.1.1

Path of Exile 2: Patch Notes 0.1.1

by Logan Mar 03,2025

Path of Exile 2's 0.1.1 Patch: A Deep Dive into the Major Changes

Path of Exile 2 has received a substantial update with patch 0.1.1, boasting a massive number of bug fixes and improvements. This article highlights the key changes.

Path of Exile 2 Patch NotesImage: store.epicgames.com

Key Update Areas:

  • General Changes
  • Skill Adjustments
  • Monster Modifications
  • Endgame Enhancements
  • Miscellaneous Fixes

General Gameplay & UI Improvements:

A significant number of quality-of-life improvements have been implemented. These include:

  • A new "League Migrations" button simplifies character transfers.
  • Enhanced Strongbox mechanics feature faster enemy waves and clearer mob distinction. Research Strongboxes now appear more frequently.
  • Runes in equipment are now replaceable.
  • Armor effectiveness has been buffed.
  • Expedition Vendor access is no longer level-gated; item rarity now depends on the shop level (existing shops unaffected).
  • Minions respawn instantly near the player if they die too far away.
  • Uncut Gem levels are now visible in item names.
  • Equipped Charms display remaining charges.
  • Map entrances are safer, with delayed monster spawns.
  • Item pickup is smoother, even during actions like attacking.
  • Performance optimizations target shadow-heavy areas, loading times, boss fights, visual effects, and The Ziggurat Encampment.

Path of Exile 2 Patch NotesImage: insider-gaming.com

Path of Exile 2 Patch NotesImage: x.com

Skill Changes:

Several skills have undergone adjustments:

  • Supercharged Slam now has a 3-meter radius limit.
  • Scavenged Plating grants more stacks against stronger enemies.
  • Vine Arrow's description clarifies projectile impact on landing.
  • The Aura tag has been removed from Pain Offering.
  • Skills in Meta Gems no longer gain energy.
  • Lightning Bolt is renamed "Greater Lightning Bolt" and its damage mechanics have been revised.

Path of Exile 2 Patch NotesImage: store.epicgames.com

Monster Adjustments:

Numerous monster changes aim to improve gameplay balance and experience:

  • Essence Monolith mobs have a delayed skill activation, but increased toughness.
  • Boss hitboxes are refined for better animation alignment.
  • Spawn rates for certain monsters are reduced.
  • Mob energy shields have been rebalanced for smoother map clearing.
  • Over 40 visual and attack adjustments have been made across various mobs.

Path of Exile 2 Patch NotesImage: diariotiempo.com.ar

Endgame Updates:

Significant endgame changes include:

  • Four new Tower Map areas.
  • The Lost Towers Map has been updated.
  • The Arbiter of Ash fight now offers six attempts, with Falling Flame Seed and Flaming Gale adjustments to reduce interruption and blocking. The boss now prioritizes players over minions.
  • Map areas feature checkpoints, guaranteeing at least three Rare Monsters per map.
  • Monster density is increased in certain maps (e.g., Untainted Paradise).
  • Chest counts are increased in some areas.
  • Boss encounter frequency is increased (approximately one per four maps), but Waystone drop rates from Map Bosses are lowered.

Path of Exile 2 Patch NotesImage: corsair.com

Other Notable Changes:

Patch 0.1.1 addresses a wide range of issues:

  • Over 70 bug fixes related to crashes, quests, and game interactions.
  • Numerous visual effect corrections.
  • More than 20 controller bug fixes.
  • Over 100 equipment item stat adjustments for balance.
  • The item "Original Sin" now grants Chaos Resistance instead of removing it.

Path of Exile 2 Patch NotesImage: store.epicgames.com

This update encompasses over 300 changes. For complete details, consult the official Path of Exile 2 patch notes. The community eagerly awaits future updates and the eventual 1.0 release.

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