Ken Levine reflects on the unexpected closure of Irrational Games following the success of BioShock Infinite, describing the decision as "complicated." In a recent interview, Levine revealed that the studio's shutdown surprised most of its employees, including himself. He had hoped Irrational would continue, even without his leadership, stating, "I thought they were going to continue. But it wasn’t my company." Levine's personal struggles during BioShock Infinite's development contributed to his decision to leave, acknowledging, "I don’t think I was in any state to be a good leader."
The closure of Irrational Games, known for its contributions to the horror RPG genre with System Shock 2 and the acclaimed BioShock series, followed the release of BioShock Infinite. While Levine aimed for a "least painful lay-off," offering transition packages and support, the event still came as a shock. He even suggests that a BioShock remake would have been a suitable project for the studio to undertake.
Anticipation for BioShock 4 remains high. Though announced five years ago, a release date is yet to be confirmed. Fans speculate the game might feature an open-world setting, while retaining the first-person perspective of previous titles, potentially learning from the experiences surrounding BioShock Infinite's launch.