Home News Civilization 7 Patch 1.0.1 Addresses Some of the Negative Feedback From Advanced Access

Civilization 7 Patch 1.0.1 Addresses Some of the Negative Feedback From Advanced Access

by David Feb 19,2025

Firaxis' Civilization VII receives Patch 1.0.1, addressing various player concerns. The patch, released for PC, Mac, Linux, and Steam Deck, follows a mixed Steam user review rating during the game's advanced access period. This is the first of several planned patches to address feedback.

Take-Two CEO Strauss Zelnick acknowledged negative reviews but expressed confidence in the game's long-term appeal to the established Civilization fanbase.

Key improvements in Patch 1.0.1 include:

Gameplay:

  • Corrected Age lengths in Epic and Marathon speed games.
  • City-States now transition to Friendly Independent Powers instead of disappearing at Age transitions, starting with more units in Exploration and Modern Ages.
  • Improved naval combat consistency, addressing issues with combat strength, reciprocal damage, and unit movement after combat.
  • Prevented Legacy Path completion from adding Modern Age progress.
  • Towns now automatically revert to growing when their chosen focus is no longer applicable.
  • The "Future Civic" is now repeatable across all Ages, with increased costs for repeated use.
  • Fixed an issue where excessive growth bonuses resulted in negative food requirements.
  • Enhanced rail network reliability for settlements connected via water by building Ports.
  • Improved Loyalty Crisis management in the Antiquity Age, including the ability to purchase Villas.

AI:

  • Reduced AI offers of high-value cities during peace deals.
  • Decreased AI war declarations at the start of the Modern Age.
  • Increased AI consideration of Ideology before war or peace offers.
  • Adjusted AI war and peace desires based on ideological alignment.

Camera:

  • Resolved a camera focusing issue on native resolutions.

UI:

  • Temporarily replaced the Simplified Chinese font with the Civilization VI font.
  • Fixed issues with the Settlement menu, yield icons, text cut-off on the Global Yields Breakdown screen, and missing portraits for Leaders.
  • Added notifications for completed Espionage actions.
  • Corrected issues with city project purchaseability, religion display, and lingering health bars.
  • Improved leader name and portrait alignment and Civ description spacing.
  • Fixed a background color issue in the Player Customize tab.

Cross-play multiplayer between PC and console players is temporarily disabled to expedite PC updates. This does not affect console-to-console or PC-to-PC multiplayer. Further patches are expected.

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