CD Projekt Red addresses the controversy surrounding Ciri's protagonist role in Witcher 4, while remaining tight-lipped about current-gen console compatibility. This article delves into the latest news and updates.
Witcher 4 Development Insights Revealed
Ciri's Protagonist Role: A Controversial Choice?
In a December 18th interview with VGC, narrative director Phillipp Weber acknowledged the potential backlash of featuring Ciri as the lead, given Geralt's popularity in previous installments. He admitted understanding the concerns of fans attached to Geralt, but defended the decision as a natural progression from Ciri's established role in the novels and Witcher 3. This choice, he explained, allows for fresh narrative exploration within the Witcher universe and Ciri's character arc.
Executive producer Małgorzata Mitręga further reassured fans that all questions regarding Geralt's fate and other characters' storylines will be addressed in the game's narrative. She emphasized that the team believes the game itself will ultimately justify their creative choices.
However, Geralt's absence isn't complete. Geralt's voice actor confirmed in August 2024 that he will feature in the game, albeit in a supporting role. This allows for the introduction and development of both new and familiar characters.
Console Compatibility Remains Unclear
A December 18th Eurogamer interview with director Sebastian Kalemba and Phillipp Weber offered little clarification on current-gen console compatibility. While confirming the use of Unreal Engine 5 and a custom build, they avoided specifics about which platforms will support the game. Kalemba stated that the reveal trailer serves as a "good benchmark" for their visual goals, implying the final product may differ.
A New Development Approach
In a November 29th Eurogamer interview, CDPR's vice president of technology, Charles Tremblay, detailed a revised development strategy designed to prevent a repeat of Cyberpunk 2077's troubled launch. The team is prioritizing development on lower-spec hardware, focusing on console optimization to ensure cross-platform compatibility. A simultaneous PC and console release is likely, though supported platforms remain unconfirmed. Despite the lack of concrete details, CD Projekt Red assures players that they are committed to bringing Witcher 4 to a wide range of platforms.